kain_kusanagi said:
I'd say that there are enough JRPG today. FF7 gave the genre a boost and for awhile it was cooler to be into such a hardcore genre. Now that cool hardcore genre is the FPS. For a diehard JRPG fan I can understand wanting more of what they love, but I don't think anything can bring it back to 32-Bit era levels. The problem is that the gameplay of the traditional JRPG is so outdated that only the hardcore want it that way. But if they change it to appeal to the majority of gamers the hardcore get pissed and boycott. But if they leave them the way they have been for 30 years the majority won't buy it. JRPG publishers are in a bind and they need to figure out a way to evolve the genre without alienated their fanbase while bringing in new players. I don't have an answer for that, but WRPG do appeal to a wider audience thanks to a more action oriented gameplay and I don't think that is going to burst in the same way that the turn based random battle JRPG burned itself out. |
The jrpg didn't really kick off until Final Fantasy came out and it has only started to slow down this gen. I believe this was also the gen that kicked off the Wrpg so we might see a massive flood of Wrpgs going into next gen like Jrpgs did in previous generations or the wrpg will "burst" a lot quicker than the jrpg did
all they need to do is make the battle systems quick or make them like Ni No Kuni or Tales Of








