| kingofwale said: > So good sales justify poorly scored games? No, Poor score DESERVES poor sales, Like Lair, PS3 owners apparently 'reward' bad games with a "no buy", Lair's sales number is a good indication that PS3 owners are smart enough to look pass 'pretty graphics'. now, your turn. |
Hm, then I wonder how Carnival Games managed to dupe so many people into undeservedly buying it.
Was it the massive advertising budget that drove its hype to epic levels?
Was it the bundled hardware peripherals that people just had to have?
Or was it a huge userbase who don't let a bunch of condescending elitists dictate the terms of what fun is to them? Why?! Why won't these people just behave the way we tell them to?!
Perhaps I should compose a list of highly-rated games that 'deserved' to sell a million units and didn't.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







