Chark said: You mean 18 TMU backends. And didn't VGleaks admit they screwed up the labeling on listing the TMU count, so that's why there is so much confusion. |
Did you see the GPU update??? There is no confusion because any tech guy undestood what VGLeaks said.
18 Texture units
- 56 billion bilinear texture reads/s
- Can utilize full memory bandwith
56 billion bilienar texture is accounted for 72 TMUs... the GCN archtecture have 1 TMU module per CU but each module have 4 Texture units... that's not hard to understand if you know the GCN arch design.
See? 4 units per GU... so 18 (clusters) x 4 = 72 TMUs.