KHlover said:
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MOBAs patterned after the way FPS's are is a good start. They decide to put $30 million into a campaign mode, with story, characters and add RPG elements to it (like in COD4), and then push this angle. The core will be what you have with FPS's in that multiplayer online is what appeals the most.
MOBA has a decent shot of it. Or you could end up having a mix of MOBA and FPS with a commander on top order human units around the map.
As for the voting, I don't think you can end up listing categories now, because what will come, if it does, will be its own thing and usually catch everyone off-guard. It is arguably like Tower Defense games, which no one saw coming, which do their own thing, and are actually half of an RTS.







