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bananaking21 said:

its really not about agreeing with me, its just that alot of people said uncharted inclduing my self had a lot of influence and i just wanted to explain why, after all this is a matter of opinion, it what you see as more influencial and more important. the perspitive of the camera in gears of war or the centamtic approach in uncharted for example, whats more important? what changed games more? it comes down to a matter of opinion

also i would like to point out that not just tomb raider was effected by uncharted because they have a similar art style, thats like saying gears only effected sci-fi shooters. the way that uncharted influenced other games cant really be seen directly like gears's. honestly games like assasins creed started adding these centimatic moments and trying to blend them in with gameplay like uncharted, so did resident evil6. have you played max payne3? remember that level where the building collapses? does the way it was made remind you of anything? alot of action games now have changed because of uncharted, the way they are made, people can argue that uncharted didnt effect them and had nothing to do with them, after all its all down to a matter of opinion. 

i think i said in my first post than uncharteds influence will still come in games to come in the future, the DOTS system opened doors in game development that other developers clearely didnt catch up with (with the exception of sony santa monica with GoW3, cronos boss fight to be more exact). uncharted did stuff that developers still didnt think that was possible, and were going to start seeing it in future games (hopefully!) like platformers,TPS, FPS, hack and slash because really it would benifit from it alot, developers just need the time to catch up with naughty dogs tech.

but as i said, its just a matter of opinion and what you see is more important and what changed the most is down to you, i just wanted to explain peoples point of view about uncharted even though i bet a lot of people didnt know about half the stuff i said


No i haven't played Max Payne 3 unfortunately :/ 

Maybe Im just not thinking of many games that it has influenced or Ive missed some, i don't know.  And when i talked about gears earlier i was going beyond TPS.  I mean CoD and Halo has elements of gameplay made popular by Gears like Horde and reviving to survive.

However I can see uncharted 2/3 being the staple of games with cinimatic story so you are correct about cinimatics in many ways.  I still feel that it has been done by many games before including gears but nobody that i can personally think of can do it as well as Naughty Dog and Uncharted which i think we will see more on in The Last of Us.  Just like in Gears when poeple play a cover based game that i gets judged by "is it as good as gears"  Uncharted will be the same way when it comes to story and cinimatics. "Is it as good as uncharted"

Speaking of games with a heavy influence, I have a feeling we are looking at some influence from Heavy Rain, Beyond, and The Walking Dead game.  I have a feeling that we are going to see more games like this in the future as both Heavy Rain and The Walking Dead has proved that this is a great way to take point and Click adventures on and be successful.  MSFT has announced a very cinmatic game coming to the NeXbox and it makes me wonder if it will be a similar game to those.

What I'm trying to say is that whetever we talk about, Gears influencing TPS and Gameplay elements, Call of duty with multiplayer, Halo with Console FPS, Heavy Rain with Point and Click adventures,  etc  They are all games that are shaping our industries as we speak.  So I'll agree with you this time XD