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Tachikoma said:
DanneSandin said:

The instal base is so much bigger on PS360 than it will be for the PS720 for years and years to come, so it would only be stupid of Ubi to ignore them. And as for Wii U; I'm quite sure it'll be easier to port games to Wii U from PS720, than it would be to port to PS360, and it'll be easier to port to Wii U than it was to port from PS360 to Wii....

And besides, WD was shown last year on e3, and it looked way too polished to be a game for the PS720, considering they wouldn't have had dev kits long enough to make it look that good. They might have gotten dev kits in early 2012, or the second half of 2011, and having a year to come up with what they showed us...? No, I think it's a PS360 game that ran on a PC, and it'll get ported over from there to the PS720...


The PS2 got the same need for speed games as the ps3, and despite the ps3's absolutely piss poor start, the PS3 version outsold the PS2, despite the PS2's the immense install base, never underestimate the power of a new console and 'shiny graphics'

WD was running on a high end PC, not a console if the game looked too polished to be a PS720 game how would it be a PS360 game? - The game was being played with a Windows 360 wireless controller. but that's as close to a console as the code was at that point.

What I meant was that it looked too polished to be a PS720 since they couldn't have gotten that far in development by the time they showed to demo. They must have worked on it for nearly 2 year, 1½ at least! And I don't think they got PS720 dev kits in 2010...



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.