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Kaizar said:
Chark said:
You do understand you can't determine polygons like that right -_-


PS Vita GPU:

First announced in January, Imagination Technologies' Series5XT SGX IP is based on a second-generation Universal Scalable Shader Engine (USSE2), delivering "significantly better throughput" than the earlier Series5 USSE shader engine. It's said the architecture scales from 100MHz to 400MHz "and beyond," delivering performance of 35 million polygons per second and a pixel fill rate of one gigapixel per second when running at a mid-range 200MHz.

 

Well, I gues this explains how some sites claim that the PS Vita only does 33 million & 3DS only does 15.8 million.

 

But the PS Vita GPU is said to do up to 35 million, and the 3DS GPU is said to do 15.3 million.

 

Well, I guess at the end, either the PS Vita only does 35 million polygons & 3DS only does 15.3 million polygons, OR there is some info we are missing about GPUs in general.

 

But I figure Nano Assault & Nano Assault EX (coming to eShop for $7.99) screenshots can tell us that the 3DS does have shader cores of PS3/360 amount. But the Wii U has like at least 486 shader cores & over 1,000 GFLOPs.

 

Well, thanks anyways Chark.

umm your missing a Quite a bit more Polygon's/sec 

what you are Missing is this:

(single core) 35M polygon/s @200 MHz

IE: a single core, the PSVita has a Quad core! while the 3DS has a single core Pica 200 now do you see it?

At 200MHz core frequency an SGX543MP4 (four cores) will deliver 133 million polygons per second and fill rates in excess of 4Gpixels/sec**. Higher frequencies or a larger number of cores each deliver more performance. At 400MHz core frequency an SGX543MP8 (eight cores) will deliver 532 million polygons per second and fill rates in excess of 16Gpixels/sec.

straight from 

SGX 

PlayStation Vita

  • SGX543MP4+ (four cores) @400 MHz oh, would you look at that the PSVits's GPU is rated @ 400 MHz!
SGX543
  • (single core) 35M polygon/s @200 MHz
  • (two cores) 68M polygon/s @200 MHz
  • (four cores) 133M polygon/s @200 MHz
  • (eight cores) 266M polygon/s @200 MHz
  • (sixteen cores) 532M polygon/s @200 MHz
here take a gander at this this will give you some idea:



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.