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bananaking21 said:




as i said at the start i didnt really know how to write it down lol animations are not the main points i was trying to say, if i overstated it or over used it it was a failure on my part. i didnt even want to make the thing longer, my point was not about how good the animation was, but how it was used and how everything blend together. and as i said it uncharted changed how games are made from the get go, how technology will be used. 

im not denying gears didnt influence uncharted it did, it influenced alot of games as well. but i would like to point out that using the right anolog stick to change camera wasnt something new. wasnt it used in halo CE? even though the genre is different its the same concept, i think more credit should go to bungie/halo for that than gears.

as for modern warefare2, i understand that they aimed for the cintematic experience too, but it just looks silly compared to uncharted. the story telling/story characters/set pieces are really nothing compared to uncharted, specially 2 and 3. MW2's strenght is its awesome online. and as i said its not that uncharted did it first its how everything blends in together that makes it so unique.

lol the 200 game of the year awards is just something i said out of ecxitment, i really dont think thats the reason it has an influence, a game doesnt need game of the year awards to be influencial 


What do you mean the right anolog stick changing the camera?  When i said camera view I mean the over the shoulder TPS view, the way the camera would shake as you ran etc lol Halo shaped FPS on consoles no doubt about that.

You mention that MW2's cinimatic approach wasnt as good and I agree.  I was just showing you that games had already been doing that all generation.  And really who does it as good as uncharted?  None that I can think of really.  

I mean we literally see 1 out of every three games use things from Gears and Call of Duty this generation.  Which is why those games come up a lot in these topics.  Uncharted wouldnt even be the same without gears and as much as I love uncharted the mechanics and gameplay from a coversystem and shooting mechanics was superior on gears, which has always been a common complaint among many gamers.  You are right though that Uncharted has the perfect blend of Cinimatics, platforming, puzzles, and TPS in it, but what other games follows this route?  What games uses the mechanics that Uncharted used or created?  That is what I've been asking because i cant think of any.  Uncharted is a lot like Tomb Raider and now Tomb Raider is a lot like uncharted so yes the new tomb raider looks to be influenced by uncharted but beyond that what other game has been influenced by uncharted?  I mean I can thank of a ton that uses the features made popular by gears and CoD this generation including Uncharted.  So if you can explain to me with example and other games then ill agree with you if that is fair?