Cool video (which is weird being only sound). But it will be a long time, if ever, to get that in games.
I think the reason because audio is still neglected in this industry is because in video games the "thing" that impact us the most are the graphics and that's a field that can always be worked on resulting in obvious improvements. Meanwhile, with audio those improvements aren't that easy to notice. You only have to hear that vid with headphones as it recommends and without them, the result is not the same.
So, given that most people use their TV speakers, using only headphones when they play on-line (and then music is not important but hearing your team mates or opponents is), developers don't feel the need to increase their budgets for audio unless it is to hire recognizable voices which are a selling asset.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







