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snowdog said:
oni-link said:
snowdog said:
oni-link said:
DélioPT said:
oni-link said:
DélioPT said:
^ Yup. I mean Halo 4 and Last of Us look great, but even with such low quality video, X just seems amazing.


What's scary is that these are just the first gen (the real one no ports) games for the Wii U.  I am so excited for next-gen gaming for ALL next-gen systems (720,PS4 and Wii U).  I am still happy with my 360 though so I probably won't jump on the 720 right away.

That`s true.
This is the first game to actually show what Wii U can really do and it looks great. Of course, with time, like any other console, things will get even better.
And if Xbox 720 and PS4 are even better, the same rules will apply.


Yeah, I agree especially when I am expecting the 720 or PS4 to be more powerful than the Wii U (about 2-2.5x more powerful my expectations) that next gen consoles are gonna be competitive despite the challenges it faces against upstarts like Steambox, Ouya, Shield, and so called Smart Devices in general.



I'm expecting 3-4 times more powerful myself but even then it's still in the same ballpark in the grand scheme of things. There are going to be plenty of Sony and Microsoft fanboys disappointed this gen, a great deal of them are expecting the difference between the Wii U, PS4 and 720 to be the same gulf between the Wii and the HD twins. The most important thing about the Wii U is the GPU and the architecture they've chosen, it's going to be easier to port between all 3 consoles this gen than it currently is to port between the Wii U, PS3 and 360. Sorry, I digressed a little there, on topic: This game is looking fantastic already, although they've probably been working on it for a while considering that they finished Xenoblade Chronicles in 2010 with split teams working on the European and US versions. They would have been one of the first developers to receive devkits so I'd say it's been in development for anywhere between a year and 18 months already so we could be looking at a release date of late 2013 or early 2014. What they managed on the Wii hardware was technically very impressive, can't wait to see how this turns out!


Hmm...maybe but there is so much "leaks" that it's impossible to pinpoint reliable information from sensationalism.  Anyways how much more powerful is this Liverpool GPU compared to the Wii U's modified e6760 anyways? 



The thing is that we know next to nothing about the Wii U GPU. We don't even know it's a modified e6760 unless I've missed something..?

 

All we know is that it has some way to save memory on textures, but we don't even know for certain how they're doing that. It wouldn't surprise me if they also have some way of having 'free' use of AA and depth of field effects, possibly using a similar form of fixed functions that Dolphin/Hollywood use.

http://www.nintengen.com/2012/07/speculation-wii-us-gpu-based-on-amd.html

 

Codenamed Turks, these entry-level GPUs were released on February 7, 2011. The Turks family includes Turks PRO and Turks XT which are marketed as HD 6570 and HD 6670 respectively. They were originally released to OEMs only, but later released to retail.

The Radeon HD 6570 and 6670 are minor upgrades of their Evergreen counterparts, the HD 5570 and 5670. Turks GPUs contain 80 more stream processors and 4 more texture units. They have also been upgraded to support the new technologies found in the Northern Islands GPUs such as HDMI 1.4a, UVD3, and stereoscopic 3D.