GameAnalyser said:
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Agree, particularly if it's true they'll use an APU: the GPU core included in it could emulate SPEs using a SW layer much simpler than what a general purpose CPU would need to do the same job, and a lot more efficiently, while the parts of SW running on the PPE should be portable easily anyway, as PS3 used only one general purpose PPE core, so considering how much HW power increased in 7 years, even a simple and brute force emulation running on a modern mid-range multicore CPU should be able to reach the performances of the old native HW.
OTOH, HW BC would have been easy if Sony stuck to POWER architecture: in that case it would have just taken to add some SPEs to a normal multicore POWER 7+ CPU, possibly using the latest version developed by IBM, so that it could make sense to use them also as coprocessors for new SW (for physics engines, as DSPs, for graphics pre-processing, to run codecs, etc) and not only for BC.







