naruball said:
I almost never buy any games at launch. I think $60 is ridiculously high. But I'm not arguing against the price, but against the point you raised that it doesn't have multiplayer. All I'm saying is so freaking what? Some games shouldn't have multiplayer, because it makes no sense. I may be wrong, but I read in another thread that with inflation games like Castlevania DID cost around $60. Nowadays, they have higher developing costs anyway, so the bump in price is justified. Ni No Kuni is a completely different genre. How many hack and slash games last over 15 hours? What if you're a big fan of that genre? Also, someone who wants to play Ni No Kuni can also wait for a price cut. I know I am, since I don't have the funds (though it's one of my most highly anticipated games ever!). Then again, why buy Ni No Kuni, when you can buy Guild Wars 2 for less? (following your logic). DMC simply put offers a completely different experience than Ni no Kuni, so I don't see how you'd think someone who buys it is "made of mulah. |
Again, I'm not saying games have to include multiplayer. On the contrary; I can't stand when developers tack on multiplayer in games that have no business in the online market *cough Tomb Raider/Dead Space 3 cough*. But still, you have to look at the price for such little time gaming. Why does any person spend $60 at launch for Dmc? They obviously don't know how much the game will last. You can wait a couple weeks and get it on Amazon for $20 cheaper usually. All I'm saying is I don't understand why you'd essentially trade $60 for a 12 hour playthrough of Dmc with little replayability, and not sell back the game. It doesn't seem logical to me.
It does look like a great game though, I'm not knocking the actual game, just games with similar play times and low replayability. As for Guild Wars 2, I can't run it on my horrible Laptop nor am I very successful with large MMO's after Runescape lolol.