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4D Gamer III said:
We can toss hypotheticals back and forth until the cows come home. We need solid statistics if we're to come to any conclusions here.

Does anyone have a source illustrating the cost of development, publishing & Advertising?

Someone barked out the claim that third party developers make about $7 off of each copy sold. It would be nice to see some evidence coroborating this claim as well, but assuming its true...

1m units sold = $7,000,000
2m units sold = $14,000,000
3m units sold = $21,000,000
4m units sold = $28,000,000
5m units sold = $35,000,000
6m units sold = $42,000,000

Now even if DMC4 does break even or make a profit, the real question is whether or not it is a worthwhile profit to justify such a project. For Example...

If the Game hypothetically cost $5,000,000 and made $8,500,000 then there is a profit of $3,500,000. Sure, that's a profit, but was it worth the risk? Is taking two steps back and three steps forward really that sound an approach or a comfortable strategy for the developer? I'm sure it would be appreciable to see the game at least return the amount initially spent on it or a greater sum.

I would like to see some solid sources giving us the details on this game before anyone jumps to such conclusions.

The console maker is the one that makes 7 dollars IE: Sony, MS, Nintendo. I Am looking for breakdown but I believe after all is said and done the company gets about 20-30 dollars per game. Which is the reason why most companies look at the 1 million marker as being to what they need to sell on big budget games.



PS3(60GB)/360(Elite)/Wii/SNES/Ultimate Gaming PC owner :)