Soundwave said:
Nintendo basically gave up on the GameCube by 2004, and they've done almost nothing for the Wii in 2011 and 2012. Releasing one Zelda game doesn't cut it. Personally I think Nintendo damaged the Wii brand much moreso by just leaving it out there with no software support rather than if they had cut it's lifespan shorter or released a Wii HD around 2010 or so. |
In the sixth year, certainly it's true software dries up as the console companies gear up for the next cycle and try to finish up launch titles in time, but in the fifth year software support is usually still pretty decent. If I remember correctly, GameCube had four or five Mario games come in 2005 alone, as well as a Fire Emblem. Wii had Skyward Sword, Wii Play 2, and Mario Mix sports or whatever it was called. So, that's fairly decent for a console's last year without a successor.
If they were to make systems every four years, then support would dry up even faster, and after the fourth year there would be nothing, instead of it drying up after the fifth year. That would just be way too soon. People invest in a console because they assume they're getting five years worth of games. I don't know if I'd buy a Wii U if support was already scheduled to be finished in 2016.

The Screamapillar is easily identified by its constant screaming—it even screams in its sleep. The Screamapillar is the favorite food of everything, is sexually attracted to fire, and needs constant reassurance or it will die.








