Otakumegane said:
Isn't cel-shading cheaper than "realistic"? |
Hell if I know, I'm no graphic designer. But I expect the more detail you put into the graphics, the more time you spend drawing them, the more it'll cost you. So the key is making things look great with less detail, or finding an easy way to make things look more detailed while keeping them rather simple -- like using better textures instead of rendering every single object in 3D.








