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Wander_ said:
osed125 said:
Wander_ said:
osed125 said:

Shenmue was like the Stars Wars: The Old Republic of the time. If you look at the list of games on the thread you will see that all the high budget games come from this gen, with all in the range of $45m+ (and excluding CoD those numbers do not count marketing).

Look at Uncharted 2 possibly the best looking game on consoles and it only cost Sony just $25m. If it came out in 2006 it would've cost them 60m minimum.

That's pure speculation, you don't know if the game would have costed more early in the gen.

The matter of the subject is that developers are scared of the cost. Neil Thompson from Bioware said "You'd have to sell 20-30 million copies before you broke even."

New technology is expensive  everyone knows that. Even Naughtydog said that they went through hell when they first started to develop for the ps3.

Either way the cost of games are increasing waaaay to fast. Like I said in the post above, Dead Space 3 needs to sell 5m units in order to break even (and that's from a full retail price). 

Also take a look a Kingdoms of Amalur, the game needed to sell 3m units and the game sold 1.51m (according to VGC) let's add 1 more million because of digital sales and possible undertracking. 38 Studios shuts it's doors because of low sales.

So like Otakumegane said in the first post, the "middle" games are going to disappear, it's going to be the big games and the small (indie) games.



Nintendo and PC gamer