CGI-Quality said:
I understand the importance of RAM, I'll built a rig with more of it than all next gen consoles will have combined, you just don't get what I'm saying - a common occurrence in our discussions. In fact, I never ruled out a RAM issue, the problems go beyond that, however. Yes, the WiiU's CPU is weaker, per clock, than the PS3 and 360's, but that's irrelevant given that we have yet to see what the system can really do and, as I said, this gen had a system with RAM that was split, and still could produce results that were virtually unrivaled on any device not called PC. Overall, the WiiU is every bit as powerful as the PS3 & 360, which ironically, has much to do with its RAM. But despite all that, I wouldn't advise tackling tech talk unless you have a full grasp of the functions and when you can produce something to prove the WiiU is in trouble because of its RAM (games, for example), we can take the next step. ;) |
the 360 ram was not split, only ps3 was, thats why some ps3 games like skyrim and fall out 3 had problems.







