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Turkish said:
ninjablade said:
update from neogaf


Wii U CPU: 15 gflops
Wii U GPU: ~400 gflops

Orbis CPU: 104 gflops
Orbis GPU: 1800 gflops

Durango CPU: 104 gflops
Durango GPU: 1200 gflops + special sauce flops


Wow @ WiiU PS4 difference! The special sauce is Kinect 2 related I reckon.

From Neogaf:

Originally Posted by mugurumakensei: View Post

No matter what the special hardware does, it wont make up the difference in bandwidth and gpu power. In fact, a lot of this special hardware is stuff to make sure computational resources arent taken up bt kinect.

Orbis is simply much better than Durango in specs.

Reiko quote:

Nope. Not especially for Kinect. Dream a little bigger darling.


Originally Posted by Reiko: View Post

Nope. Not especially for Kinect. Dream a little bigger darling.

Proelite quote:

He is massively wrong.

4xMove engines have nothing to do with Kinect. They're straight up graphical performance enhancers.


Proelite quote:

The Data Move( The special sauce) engine is pretty important since there are 4 of them. Each one doing different things to help the GPU.

I expect we will get more details the closer we get to launch.

 

Edit:

Originally Posted by derFeef:
Freeing up CPU load is good, something Orbis maybe does not have.

GPU and CPU load.

It's a pretty important piece of silicon.