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A few replies from Polygon's aegies

I think Microsoft and Sony are both playing guessing games about each other for 9 months out of the year, and there's only an illicit trading of secrets at GDC, E3, DICE, and gamescom. Orbis specs changed comparatively recently.

http://www.neogaf.com/forum/showpost.php?p=46612863&postcount=1613

I don't know anything about Orbis' secret sauce, other than I'd heard it was pretty straight forward overall. As for Durango, I have never wished I was software engineer as much as I have this week.

http://www.neogaf.com/forum/showpost.php?p=46612894&postcount=1618

Neither console is a PC. They're not using dedicated CPUs or GPUs. Ignoring that they're both using APUs, their processing and graphics elements would already have certain customizations made specifically for gaming, rather than the broader brute force approach a desktop, and even a laptop would take. Custom hardware is about eliminating stuff that isn't efficient for games to make room for things that could be, or to lower cost.

Long story short: custom hardware is present to make a better GPU. They're not picking parts off a shelf.


http://www.neogaf.com/forum/showpost.php?p=46613455&postcount=1687