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Wh1pL4shL1ve_007 said:
enditall727 said:
I also read somewhere that it costed Nintendo like $100 to make the 3DS when it was launched at $250(profitting) but when they dropped the retail price to $170 they were losing money each sale so R&D(manufacturing and getting it into retailers hands) has to cost anywhere from $70 to $140

so lets just take $100(for R&D) and add that to how much it costs Sony to assemble the PS4

This is why i always said that i wanted Sony to make a $500 console(including R&D) and sell it at $400(losing $100 each PS4 sale) at launch

The profits lines will be met much quicker than when PS3 was supposed to hit the profit line. PS4 will be cheap and will BOOM in all regions at that $399 price point from jump so they wont have worry about every developer and all the fans crying for a $100 price drop(basically widening the the time it would take to reach profit lines and makeing them take losses for a much longer time than originally expected)

it will be cheap enough so the kids can get PS4s and the games will sell from jump which will offset a lot of those losses


Assuming that the first 6 months or even a year that they will take a loss on the Ps4. Do you think Sony is willing to discourage investors by showing them 2-4 quarter losses in a row yet again? Especially knowing that it took Sony to sell one of their major HQs just to make a profit this quarter since 2008? 

This is what Sony does. These investors know how the business works and they know how competitive these markets are. They should be able to do it. It will be a lot easier to tell someone that a $500 PlayStation being sold at $400(losing $100 from jump) will be a success and will profit in a short time rather than telling them that an $800 PlayStation being priced at $600(losing $200 from jump) will be a success and will profit in a short time.