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@wlakiz

I fully supported my conclusions, and I did so with the best data available. Which was provided by a reputable firm to a reputable site. Your attempts to discredit the source and the purveyor are purely laughable. Some sources are just plain indisputable. You shouldn't be a sore loser about this. You should be happy that you are better informed now then you were before. You are going to become more knowledgeable about the subject in the future.

I know you think you have a case when it comes to averages, but it isn't the case that you think it is. For your own pricing schemes to be valid. That must mean that there are a number of terribly expensive games that have been developed for the platform to raise the average that high. You are basically proving my point for me. Either this platform has a number of painfully expensive outliers, or the majority of games actually cost that much to make.

You don't have a point when it comes to advertising either. There is a direct correlation between marketing and sales. Strong advertising results in strong sales. Weak advertising results in weak sales. The most popular form of advertising is television advertising, and that costs upwards of ten thousand dollars per thirty second spots on even semi popular cable networks at peak hours. Even a modest advertising campaign can cost a company five million dollars.

I sense you are going to try to argue that they could advertise at non peak hours, or on poorly received channels, or poorly received programs, and you are right they could. It wouldn't be terribly effective though. In fact it might be counter productive. They have to target their key demographics, or it will not have the desired effect. Gamers are many times more likely, and in larger numbers to watch a wrestling event. Then they are to watch a rerun of Little House on the Prairie. Even targeted internet advertising costs real money.

As for the rest I have explained it to you, and it doesn't need to be repeated. You are just intent on not listening. I will however give it one more go. If you are spending three hundred plus dollars on a platform. For the exact same experience as can be had on a platform that is a couple hundred dollars cheaper. Then you are getting well and truly fleeced. Most gamers are intelligent enough to see that they shouldn't pay a premium for a generic service. The justification for this platform is high end games, and low end cheap and easy games aren't a substitute. I would say the same for any other platform if someone was arguing that they could.

This platform cannot, and will not gain traction if this is going to be the library on tap. This has nothing to do with personal preferences. There is room for some, but it cannot be the focus of this platform. Sony is selling a specific experience, and marketing their product as the home of that experience. If they aren't delivering that. Then they are going to get judged harshly. High end platforms are for high end games.

Lastly get off your first person shooter trip. I never brought it up, and I never equated it with AAA gaming. That is all your own doing. There are a lot of AAA games in a lot of genres. Last I checked The Elder Scrolls, Gran Tourismo, Mario, Grand Theft Auto, Final Fantasy, and God of War. Were in fact AAA franchises that weren't specifically about gun play, or even a first person perspective. Do me the service of not placing your prejudices on top of my words.