By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Lafiel said:
babuks said:
Phablets will earn their place in the market (5"-8" tablets). If Vita can let people know that it can be used for internet tasks just like a 7" tablet, then people might get interested in it.

But the vita unfortunately isn't anyway near as good as a tablet/phablet at these tasks (the browser is slow .. but the backtouchpad scrolling it quite nice) and because there is hardly any 3rd party apps there is no way to improve it.

That's why I hoped that Sony would make it a double-boot device with android as second OS, as that would've made it far more versatile and a much easier buy to me. In the end I did pick it up (far below rrp), but only because I got a cheap 7" china tablet that is able to handle tasks other than gaming (like pdf reader/manga reader/ surfing/ painting/ media player that easily plays all my videos - even on TV).

 

On the other hand this might have made it easier to hack and traditional console/handheld publishers might fear the competition of ~$1 games and Sony the competition of the Google Play Store.


I'm confused. The Vita doesn't have a 7 inch screen. Some sites on my 7 inch are uncomfortable to read, but for the most part basically OK. My 10 inch is quite comfortable. I used to use my phone for reading internet in the morning, but I quit and bought a tablet because to be honest, it was hard on my patience sometimes trying to zip around the screen (and browser incapabilities). lol

I just think Sony needs to make a stronger selling point for the Vita's capabilities and possibilities as a ultimate gaming device and leave all the other bells and whistles as additionals... that needs to be it's primary focus. Adding Android would open some of the market, but there are so many android devices out there that honestly the market is getting saturated. I think even Nikon released an android camera... and those devices that do all the other stuff better for cheaper than the Vita. Like a good tablet, the most popular form factor being the 7 inch, would be signficantly cheaper than the Vita. To me, those bells and whistles then are hard to take seriously when considering all other options... just seems like it detracts away from the main focus point... the games.

Nintendo 3DS may not have the same graphics capabilities, but when I hold it in my hand, I think fully recognizeable gaming device. And with the support it has, we know it will stretch it's potential in it's lifetime. I'm not so sure I can say that for Vita... it feels somewhat all over the place, the focus Sony has put on the user experience anyway. And this is just a first impression thing, not that the 3DS is necessarily better at gaming or anything... to me, the Vita's identity is in crisis.

I would be more excited about the Vita if it felt it was all around great gaming device... if it to me felt like I was getting an upgrade from the PSP, not just a replacement of the same experience, but with more media add-ons and better graphics... to me, I don't see VITA, specifically... what is Vita? I see a PSP with some technological upgrades, but no real life or draw to the device. I feel like the games are not necessarily better than PSP. They look better than PSP... but how is Vita pushing itself out there to be noticed as a unique gaming device? What makes Vita games different than the PSP besides obvious graphics upgrades? If so, is this being made clear to the customer?

To me, it's main identity just screams multimedia device when I see and think about it. That's the higher price tag. I know this doesn't seem right, but I have to wonder if I am not alone in that perspective. I mean you don't hear about the games... you hear about all the things it can do," look, for $350 you get like these many features..."... but how well does it do games? Besides graphical upgrades, how does it stand out? When I game, what good will those features do me for example?... it's just some thoughts I've had. To me, this is why the device struggles so much... it's trying too hard to be master of all and it's losing it's brand recognition and gaming personality in the process.

Other things nag me, like these should not be a problem... Like no UMD drive, these tiny little please lose me in the closet somewhere cartridges (a minus for me anyway), and memory that even at 32GB I worry if it could hold all my games anyway... forget it being expensive... 32GB doesn't hold much if you have any real sort of collection.

 

My two tabs, my phones each have 32GB cards in them, Class 10 actually... and I carry all my music, books, pictures, video, everything... I photograph, sometimes record EVERYTHING. I carry 3000-5000 pictures on my device at any one point. There's no way Vita could replace those... especially the camera... Not to mention, I use a lot of the space I do have as I like to keep a considerable amount of music. If I added games to that, I would have no space and hardly any games... and actually, it's well known that cards at near full capacity will kill your flash cards much quicker. So I can't imagine those features being selling points if even just my phone does a way better job...

 

Anyway, it is only my opinion. Obviously Sony has to do something different to make a bigger case for Vita to sell better as a system...

 

EDIT: In conclusion, to me, it just doesn't stand out enough. It's an expensive piece of gaming equipment. But why should I want it except for one or two games? It needs to be obvious to the customer this a new, shiny game system, taking handheld gaming way out there... you want this, you need this and cannot find this experience anywhere else