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Scisca said:
teigaga said:
Scisca said:
teigaga said:

From new years I would have had all PSVita's would come with 12GB internal memory but the price of the system will remain the same and memory card prices will drop by %20.

The real issue I think is games. I would have began to tackle this by planning for Ni No Kuni to launch on Vita this Jan. Followed up by a WW launch of Soul Sacrifice this march. I would have given square enix a huge amount of money to do the following; release Kingdom Hearts HD on the Vita in Japan this march, Have a HD port of Type 0 ready by april for release here and re-release in japan and have DQX ported to Vita. Have Lufe as a DLC character of Battle Royale but include him in the launch rooster for the japanese release which I think still hasn't been announced. Work with epic to create Unreal Tournament Vita for the summer. Create a team to Remake/port Morrowind for the Vita for fall 2013 or Q1 2014. Have Bend studio's work on Jax IV instead of uncharted, It will have multiplayer. I'd buy the Digimon franchise and reboot it with the style of animation from series 3 and it will be developed by the Gravity rush team. Grand Turismo Vita for the years end, as a rockstar leeds developed GTA game for spring 2014.

Essentially if I owned Sony the Vita's line up would look like this.

Q1: Ni No Kuni, Sly Cooper 4, Kingdom hearts HD, Soul Sacrifice, Phantasy Star Online 2

Q2: FF Type 0, Tear Away, Unreal tournament Vita, DQX, Sell the Vita 

Q3 : Sell the Vita at $99 with a 19$ contact which comes with PS+, Borderlands Vita (instead of Killzone), Pupetteer (cross buy), Jak and Daxter IV, PS2 classics+ Gamepad Pro attachment which adds 2 trigger buttons, a more traditional dual shock structure and Wii U quality streaming functionality with ps4.

Q4:Grand Turismo Vita, FFX HD, Morrowind, COD stand alone multiplayer ($30)

2014: GTA, Digimon V, Okami 2, Gaikai PS3 game streaming

This is a horrible idea. Is Gamepad Pro really selling for 3DS? If you really want the two triggers, tapping the sensor in the back on the right or left can easily do for these two buttons. No ridiculous prorietary piece of junk that wouldn't sell is needed. When they port PS2 classics, they could spend a handful of days to make the controls work on a Vita, really.

Kingdom Hearts is a great idea on the other hand. Digimon as Sony's Pokemon? If they game was good... I mean, this isn't Pokemon, but it's big. I also think that games like Pupetteer should be released on Vita instead of PS3. I can't see this game selling big numbers there.

Sony should approach smaller developers like CD Projekt RED, Frictional Games, etc. and pay them money to make their games on Vita. Smaller devs should be easier to approach. Witchers, Amnesia on Vita? Sign me up! Also getting rights to Kingdom of Amalur or getting something out of THQ for Vita would be huge.

I'm also thinking... Wasteland 2 on Vita anyone? http://www.kickstarter.com/projects/inxile/wasteland-2

Wonder how much they would have to back this project up by to have a "All previous rewards + we release the game on Vita" ;)

And never forget FIFA. A good FIFA 14 would easily climb its way to the top 3 best selling games on Vita. But it has to look and play exactly like the PS3 version.


You underestimate my intentions with the gamepad Pro and failed to acknowledge one of the bigger reasons for the triggers. The Vita could and should be used as a control for many PS3 games (essentially replicating the wii U's dual screens), but I believe it isn't because of the lack of trigger buttons. No other interface can replace the tactile feel of trigger buttons, using the back touch pad for a complicated FPS will just be terrible. The pad will also replicate the Wii U off screen play, something which many people have said is one of the best features of the wii U. I also believe that streaming PS3 games from the cloud will be something the Vita will eventually do and It would need trigger buttons for that as well. The gamepad pro will mostly be for domestic use.

Cool, but you fail to see just what an epic disaster at retail this would be. No. Just a simple no. Forget about it. It's a ridiculous idea. Look how Wii U is selling and how many games actually use the Gamepad. Look at how well the Gamepad Pro is selling for 3DS. Now take a look where Vita is at. There is no need for something like this. Even most core fans of the console would think 10 times before spending even more money on something that has no future, especially since at this point in time the future of Vita itself isn't so clear.

The wii U is selling well (above the 360+ps3's launch) apart from in europe, the gamepad pro and what I'm suggesting are 2 completely different things. You might as well be saying Kinect will be a failure because PS Eye didn't sell well when it was launched on ps3, the applications are not the same. Do you have a Vita+ps3 by any chance? I do and would happily spend $50 to allow me to play my ps3 games off screen and use the system as control in ps3/ps4 games, also as A Vita owner I'd be intrigued by any peripheral which gives my system more value... But hey, thats just me. Most periherals are sold at profit anyways and do not need to sell millions of units. I was never suggesting this would save the Vita, its just something I want (and expect) sony will do at some point.