Kantor said:
Am I missing something about Halo which is especially traumatising or disturbing? At no point do you even shoot at anything resembling a human. You fire energy weapons at bizarre-looking aliens. The tone is fairly light, the story never gets especially dark, it's not scary, and it's not ultra-violent like, say, Gears of War. So what is so awful about Halo that a nine-year old can't play it? I do accept that I have a considerably more liberal view of this than most people, but there is literally zero correlation between video game and real world violence, and the only reason I can see to keep a game from a child is if it will cause them mental trauma. Halo will not. |
If you disagree, you should take it up with the ESRB. They're the ones who give all the games M ratings for "blood, language, violence," and let's not forget the "online features that may expose players to unrated user-generated content." The M-rating meaning "don't sell this game to customers under 17."