Edouble24 said:
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No. No. That is the problem here. Again, I apologize for insulting you, Double, because this is a fairly subtle distinction, but that's the whole point of professional criticism.
Professional critics are not supposed to give their own opinions. They are supposed to ground their reviews in objectivity and fact, on rigorous critical standards that can be applied to their specific medium. Professional reviews are intended to be as little opinion-based as possible.
Read my post above, double. Without going into critical theory in detail (it really is something you should read up on for such discussions), the most tangible distinction to be made here is that movie critics don't descriminate based on genre or audience, while video game journalists do. The best action movies get the same reviews as the best kids movies get the same reviews as the best artsy-fartsy ones. In gaming, "casual" titles are uniformly lower in review score, and moreover are constantly derided by critics as "non games." Some have even gone so far as to say that Wii Fit is hurting gaming in some fashion.
There are no casually-oriented titles that have reviewed well. None. Wii Sports, Wii Play, Mario Party, Raving Rabbids, Here is the review that Dan Hsu, director of EGM, gave for Wii Play:
"Play is for people who don't really play games, and as someone who really does, that's a problem."
That is the best example I can find of how gaming criticism is fundamentally flawed, and does not follow critical theory. He is explicitly admitting here that he is judging a game intended for a different audience by what he personally prefers. Again, that simply isn't how professional criticism is applied.
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