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Mensrea said:
I think the JRPG as a whole is to stuck in it's ways. It needs to change. In the west, pretty much everything is turning into an RPG, and RPG's are getting bigger, and changing. I vote WRPG.

They're changing and getting bigger in the wrong ways much like Square did with the FF series . Abundance of cinematic cutscenes, streamlined gameplay, linear stage designs, casual dialogue to appeal to and resonate with today's generation of gamers, and fast paced combat that barely rewards strategic thinking. This mindset is prevalent in the industry as soon as you fire up sequels like DA2 where it's obvious the developers didn't get what made DA:O so great. Planescape Torment and BG2 are over a decade old now and no new WRPGs today compare to the scope, complexity and freedom that they had. I have my fingers crossed that Obsidian don't blow it with Project Eternity.