| SvennoJ said: But as the hardware gets more powerful, the tools get more standardized and easier to use. More and more work will be automated and results can instantly be checked. There's no reason teams need to keep growing at the pace they have this gen. |
Sure, that would teorically make sense, still I don't think it's going to happen.
http://www.computerandvideogames.com/378474/epic-games-next-gen-games-will-cost-double-to-develop/
Tim Sweeney should be the first in line to tell how convenient next-gen development will be, since he has to promote Unreal Engine 4. Still in his best hopes, game development cost will "only" double by the start of next-generation.
As for the OT, rising costs will effect gaming the same way it is affecting gaming now, killing diversity. Every game will need to move an huge amount of copies in order to justify production costs, so the more we go on the more we will only see FPS clones and action story-driven clones, at best we can hope for some FPS with some fake RPG element in it.







