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I got into a debate with someone over which of the versions was better. I took the side of the 3DS version, for a number of reasons:
1) Improved Controls: smother joystick movement, easier to control the camera etc.
2) Improved touch menus: Easily switch between the map, items and gear with ease rather than "menu hopping"
3) Improved Graphics: Models looks drastically improved, Textures improved greatly, 3D capability which you can always turn off if you like
4) Its mobile: You can take it wherever you want to go, its all in your hands!

He however refused to agree with me, saying the original was way better, for the following reasons:

1) The N64 controller is the genuine experience for playing the game. Different controls can change the difficulty of the game
2) The graphics shouldn't be updated, and the game is best experienced with the original textures, and in its original look as that was how it was "meant" to be.
3) The game needs to be experienced on a bigger screen, and playing on the 3DS's screen does not bring the full experience to the player.

I think his reasoning is ridiculous, but what do you guys think about this? I'm fully behind calling the 3DS version of Ocarina of time the definitive version of the game. (Masterquest I could maybe argue for moreso than the original)



 

 

 

Guitar Hero 3/ Smash Hits