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Soundwave said:
super_etecoon said:
Thanks for the video...looks ok, but what would they do to it to make it compelling for today's audiences? Or do you think revamped visuals and new tracks alone is enough to warrant a sequel?


F-Zero doesn't need anything fancy changed to be relevant to today's audience. 

It's just a great game. That's all it needs to be relevant. 

Make it for the eShop like WipeOut HD, and you can sell downloadable tracks to a core fanbase of F-Zero for the next 10 years. 

Not everything has to fit into the "it must sell 1 million worldwide or its worthless!" categorey. 

And really who knows if F-Zero WX on Wii couldn't have sold more than 1 million copies, the GameCube version failed to do so, but the Wii had 4x the userbase. 

It's quite possible a well done F-Zero WX released in 2008 or so could've sold a nice 1+ million worldwide. Punch-Out managed to clear 1.5 million. 

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