Soundwave said:
It's just a great game. That's all it needs to be relevant. Make it for the eShop like WipeOut HD, and you can sell downloadable tracks to a core fanbase of F-Zero for the next 10 years. Not everything has to fit into the "it must sell 1 million worldwide or its worthless!" categorey. And really who knows if F-Zero WX on Wii couldn't have sold more than 1 million copies, the GameCube version failed to do so, but the Wii had 4x the userbase. It's quite possible a well done F-Zero WX released in 2008 or so could've sold a nice 1+ million worldwide. Punch-Out managed to clear 1.5 million. |
this