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This is great, more developers need to adopt responsive pricing. A lot of these titles without the mind blowing visuals, mass market appeal and huge marketing budgets should be priced appropriately to find themselfs an audience. I'm not worried about this games quality one inch. I was largely on the fence and was probably just going to skip the game, but now its $29 on the Vita I'll be downloading it day one (provided the UK pricing is similar). I enjoy a light paced platformer but unless its 3D mario or something unique/very impressive looking, theres no chance I'll pay full price for one.