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green_sky said:
green_sky said:
95% accessibility. Things have changed since DMC 3 1.

Fixed for accuracy :P

Don't know what you mean by "95% accessibility" but the game have different difficulty levels two which I'm sure most won't

even touch (Heaven or Hell and Hell or Hell)

I was referring to this random review (http://img4up.com/up2/76221626245534495851.jpg). I am sure it'll be really hard on harder difficulties. In DMC 3 the normal mode was like hard. Then they released the special edition and fixed for those of us with less patience.

Honestly I thought DMC3 was hard because one of your biggest enemies was the camera, which would obscure enemies off screen.

I think the camera was really a problem for the R1 locking system as well. You needed to hold R1 and press X to be able to dodge an enemy. It made things difficult because based on Dante's position to your enemy you would dodge inconsistantly. In some cases you would dodge but still be hit in the attack, or maybe you would try to dodge and Dante would jump instead. It also made things cumbersome when Dante was facing towards the camera, but you wanted to use Stinger instead of High Time.

I actually think the reason DmC feels easier is because the camera and the dodge button. Those are things I think the series needed and I do think it feels more fluid as a result.