KHlover said:
Obviously it did push PS3/Xbox360 to their limits, else the WiiU version wouldn't look better (http://www.eurogamer.net/articles/digitalfoundry-trine-2-face-off) EDIT: Seems like eurogamer won't allow linking to their articles, so you'll reach it from here: https://www.google.de/search?q=trine+2+wiiu+ps3+differences&oq=trine+2+wiiu+ps3+differences&aqs=chrome.0.57j62l3.9330&sugexp=chrome,mod=12&sourceid=chrome&ie=UTF-8 |
Or because they only needed to port it and therefore had all the time needed to improve the graphics?? I think they just didn't put in enough effort on the PS3/XBOX360 version!!! (eventhough I think the graphics on PS3/XBOX360 was good enough for this type of game)







