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Mnementh said:
DanneSandin said:
Mnementh said:
DanneSandin said:
Squilliam said:
The game console market has just got a heck of a lot more complicated than we imagined not long ago.

Yeah, just one year ago we all would have laughed at the thought of 4 new comers entering the market this year!!

nVidea

Ouya

Valve

And that other company....?

No surprise in my opinion. The last gen showed that 3 home consoles can sell > 70M devices and 2 handhelds can sell > 80M devices. I thought someone else would try to enter, but my bet was Samsung.

I just don't see these consoles selling too much... Ouya really is competing with smartphones/tablets head on - and will anyone really buy a CONSOLE to play android games?! And valve don't have the 1st party support a console... I don't even think Apple could enter the gaming market and be successful without first acquiring some game developers and getting some 1st party games going...

Well, I wrote in my next post, that 1st-party-offerings are probably needed. Anyways, I think of all these option the Ouya has the best shot. It has some advantages: it secured at least some games (+Android and Onlive), they delivered already thousands of dev-kits, they will launch in April (not next year or sometime) and most importantly: they are absurdly cheap. I can see this havng some moderate success.

On the other hand I see many open points on shield, and steambox is a rumor so far.

Yeah, I can't argue with any one of your points, they seem spot on =) and to think they say smartphones/tablets have hurt the game industry! Just look at this; it's more alive and vibrant than ever!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.