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DanneSandin said:
Squilliam said:
DanneSandin said:
Squilliam said:
The game console market has just got a heck of a lot more complicated than we imagined not long ago.

Yeah, just one year ago we all would have laughed at the thought of 4 new comers entering the market this year!!

nVidea

Ouya

Valve

And that other company....?

Onlive?

Yeah it'll be interesting how the market responds. I feel that tablets and basic gaming is likely to be more of a threat to Nintendo because they represent 'good enough' and the new services seem like more of a threat to Sony because they have tried to court the hardcore and/or PC/PS3 userbase but if the PC users don't need a console then they may end up dropping their consoles.

I don't think it's Onlive... It's another console launching close to Ouya's release date...

Yeah, smartphones and tablets will take a chunk out of Nintendo's handhelds - but going by the 3DS Nintendo will continue to do quite well for themselves. I wonder how nVidea will factor in to this...? I can see Valve taking a chunk out of PS4 and x3ox market shares - but not that big of a bite. I'd be surprised if it sold more than 15-20m, I'm thinking more in line of 10m...

Well it beats me sorry as to the other player.

I think smartphones/tablets are also threats to Nintendo's home console market. They responded to the threat of smartphones essentially by eating Sony's market and moving towards the core gamer with their latest handheld because a lot of the DS owners will probably be starting to play games on things like the iPad given the same kind of simple gameplay is easy to implement on them whereas the more complicated 3D games are much safer for now. I think the Wuu's tablet is an attempt to embrace the same kinds of games as the tablets in order to stave off some of the encrouchment.

The nVidia/Valve thing is an interesting development especially given how nVidia has been developing cloud gaming infrastructure. On the one hand you've got something for the hardcore gamer, I.E. the guy who spends $500+ on games / heaps on hardware whom you could say are the best customers so whilst they may be few their value is immense. On the other hand you've got the option of very low entry cost into gaming and streaming from their services and direct competition for customers from a Valve console so you've got competition for both ends of the market.



Tease.