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Chrizum said:
bouzane said:
Runa216 said:
Chrizum said:
Runa216 said:
Chrizum said:
Praising OOT is hardly nostalgic, that game took massive leaps in game design back in '98. Of course it has aged but it made such a huge impact, and remembering the game for that has nothing to do with nostalgia.

perhaps, but Pong did the same thing, as did Mario Brothers, yet those don't get remembered nearly as fondly.  

Take the original Mario Brothers, for example.  Great game, without it we wouldn't have Nintendo, consoles, platofmers, or gaming as we know it.  It's widely considered to be one of the most important games of all time, but nobody's trying to say it's the best game of all time becuase it's not.  the controls are sluggish, the level design is simplified by comparison, etc.  It's still a great game, but it has aged very poorly.  It IS possible to appreciate the contributions and significance of a game without coddling it or staring at it with rose-tinted glasses.  

Ocarina of Time is the same deal.  It's a great game, holds up okay, but it has aged poorly and is important becuase of its contributions to the genre moreso than it is for its unrivaled design and polish.  

I wholeheartedly agree with you. It's just that, some people regard it the best game of all time relevant to its time, and others compare it directly to modern games in which case OOT obviously falls short. It's a matter of perspective. I would consider Pong and Super Mario Bros. extremely important games, even timeless as they are still easily playable even today. OOT is a masterpiece in game design and isn't all that different to modern games. In fact, I'd call OOT the first game of the modern gaming industry, as its template has laid the foundation for nigh all modern action and adventure games.

All in all, there are many games out there that have surpassed Pong, Mario and OOT, but very few of them were so important, revolutionary and polished in their respective time.

what about super mario 64?  Couldn't that be seen as the first game of the modern era?  


You know what early 3D game laid the groundwork for a lot more than Mario 64 while avoiding many of the pitfalls of early 3D gaming such as lousy controls and abundant glitches? Quake! Why is everybody giving Nintendo so much credit for starting 3D gaming when ID released what was not only the most influential game of all time but a game that plays extremely well even by today's standards?

Agreed, Quake was arguably more important than SM64, although I'd say Quake was more of a natural progression kind of game wheras SM64 made a bigger splash initially as it was a bigger step from 2D platformers.


I'll give you that much seeing that Doom and Wolfenstein (despite being fairly awful in my opinion) did many of the things that Quake improved upon.