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HoloDust said:
Mazty said:
HoloDust said:


Not bad Orc, though I wouldn't say anywhere near characters from FarCry 3. Of course, that 30 days number is, as he said,  with all the texturing and shading, not just modeling, and for main characters only. And I wouldn't say those people are just some random folks picked up directly from classrooms. I've seen lot of excellent work from lot of talented people on ZBrushCentral, and best of them take quite some time to make something that stands out.

As for cream of the crop, I wonder how much we will wait to see (if ever) things like this in games:

http://r31v44.wix.com/portfolio#!portfolio/c1han

If that's not photoshop based then wow. I imagine that the end of the next gen on PC we'll have the black-voodoo looking guy, but 9th/10th gen for the rest of the realism seen there. Of course if it's sooner then that, that'd be amazing, but I can't see that happening. 

 

Hehe, yes, Olivier Ponsonnet is true artist - 3ds and Mental Ray, as for PS, on few of the work I found that it states PS, on others not, though they were side by side. I really hope we will start seeing things like those in 5-10 years in games, people quite often forget that photorealism does not necessarily means our everyday, mostly dull reality.

Mental Ray in real-time....That'd be quite something, but is probably at least 10 years off as they can't even ray tracing in real time. (Now V-Ray in real-time...that'd be mind-blowing...)

It would really open up doors to have graphics like that, but one has to ask if the current classification system for games is actually adequate? Running over hookers in Vice City is one thing; blowing off limbs of photo-realisitic people is another, and one which could have serious mental repercussions. 

Hopefully it'll give us less games like CoD, and more like SotC, but I digress...