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Chark said:

But we don't know anything about how they would implement this. Perhaps each game is allowed 2 users, perhaps there is a few dollars to buy an unlock code to reactivate a disk, perhaps their digital media offerings will be competitively priced, perhaps they will implement this if games are capped at a certain price to prevent them from becoming even more expensive. There are a variety of ways that this patent could be justified. Expecting it to be flat out implemented and in a market like that of this gen sounds terrible, but it is only one possibility so people shouldn't condemn the idea outright.


I am actually under the impression of two things they are trying to effect from the patent.

1. prevent used game sales.

2. push more towards digital sales.

If they were thinking about this kind of thing I think the best thing for them to do would be go download only. If they tied the game to the console then you would likely need to buy a new copy to work if something happened to your system. If they had you download it I assume it would be tied to your account so they would be pushing people towards downloads.

Personally I can't see them doing this. It is just far too much hassle. The funny thing is it isn't companies that need the money pushing for this stuff. Its actually the greedier ones like ea, activision and ubisoft. They don't need the money. They get plenty of profit from the majority of their games. I can't believe sony have actually thought about this. It isn't smaller publishers or mini developers pushing the blockade for used games. It is the greedier companies nickle and diming for every cent they can.



One more thing to complete my year = senran kagura localization =D