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Mazty said:
HoloDust said:
Mazty said:

The thing that bugs me about zbrush is just how quick the pros can use it. Some of those models may have been kicked up within a day which really puts the finger up to the people crying that good graphics cost too much.

"Depends on the complexity of the character, but nowadays as an average it takes around 30 days for a main character including modeling (zbrush included) , texturing and shading."

http://www.zbrushcentral.com/showthread.php?171132-Blur-Studio-Farcry-3-Cinematic-Character-Art

The issue here I think is that they aren't hiring the cream of the crop to work for them:

[youtube]http://www.youtube.com/watch?v=78n0k7EJHWg[/youtube]


Not bad Orc, though I wouldn't say anywhere near characters from FarCry 3. Of course, that 30 days number is, as he said,  with all the texturing and shading, not just modeling, and for main characters only. And I wouldn't say those people are just some random folks picked up directly from classrooms. I've seen lot of excellent work from lot of talented people on ZBrushCentral, and best of them take quite some time to make something that stands out.

As for cream of the crop, I wonder how much we will wait to see (if ever) things like this in games:

http://r31v44.wix.com/portfolio#!portfolio/c1han