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d21lewis said:
Runa216 said:
kljesta64 said:
my god people always mention the word outdated to bash OOT but when you ask them their top10 games mostly there is a game from the same generation and even before that generation...

and one of the guys above needed 10 years to beat the game so he played it on several occasions thru that 10 year cycle i mean come on you cant be for real..

Do you understand what the word 'timeless' means?  It means the game, movie, or other piece of art is relevant always.  Ocarina of time was a good game BECAUSE it was a leap forward into the third dimension.  it's quality was pretty universal, but the reason it is so universally beloved is becuase of its status as the first major adventure game done in true 3D that was as good as it was.  However, now that we have sequels to it that do everything better, it's really just a step.  Compared to modern games, it's got clunky controls, terrible graphics, and some bad game design choices.  

On the opposite end, look at the game Super Mario World.  That game was in 2D with very simple sprites, and yet the controls were impeccable and the level design is, even to this day, unrivaled.  I can go back at any time, any day, and still enjoy every second of that game even though I've beaten it hundreds of times.  THAT is timeless.  Ocarina of Time, on the other hand, just feels like a clunky version of better games. 

I.....I agree with you.  I'm scared.

I can't agree with him because its mostly wrong about OOT and since Wyrdness and ksv saved me the extreme difficulty of what I was going to explain I will just steaerr quote what they said. So this:

"OOT can be classed as timeless not because it was the first 3D adventure game but because it showed the industry how to utilize a fully 3D world even today games utilize it's template and what it brought, that in itself is timeless. It may be your taste ain't geared to Zelda but anytime I see someone claim each Zelda is the same it comes more across as someone who doesn't really play the games as it's like saying 3rd Strike is the same as SFIV, the are significant differences in the approach to each game and it's mechanics and many people go back to OOT even today.

I also don't know what games you were playing back then to think the controls where hideous and sluggish because its control scheme is the template for many 3d adventure games today they were well suited to the 3d adventure genre, before OOT many games used the tank control system that RE utilized."

And that:

"Since games are a medium that are so affected by changes in technology, you cannot fairly compare a 1998 game with a 2012 game. OoT is still ranked "the best of all time" because it was groundbreaking and revolutionary in nearly everything it did. Mechanics, gameplay, camera placement, presentation, scope, depth, and most of all, feel.

It is to games what Citizen Kane is to movies. Citizen Kane may look dated today, but it pioneered so many movie techniques and conventions that it is still regard as the best movie ever by many.

When you say best ever, best of all time, etc, that does not mean you can look at the game out of it's historical context, you just can't.

Ocarina of Time blew people's minds when it was released. It was simply unbelievable that such an amazing experience could be created back in 1998.

That subsequent games improved and refined the formula and ultimately are "better" games out of context, these games would never have happened if it weren't for OoT
."



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