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PaladinLament said:
ethomaz said:
PaladinLament said:
http://www.youtube.com/watch?v=AlhfHFnwGzQ

According to Square, Lightning has 30,000 polygons. So something is fishy here. I think I'll trust Square in this cases ince absolutely no credible source was given.

I think Square is talking about the CGI version and not the ingame version... I will check... anyway 8k polygons is pretty huge for RPGs.


No, that's the ingame model.  


There are 2 models in the game. One for real time cutscenes (non-CGI) and the other for battles and things like that.