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cuberandgamer said:
Well it would make it easier to make games for. So i think it will be a good thing. esp because the ps3 was really hard to develop for with its confusing and complicated architecture.



GPGPU(General-purpose computing on graphics processing units) wasn't developed for the purposes of making game development easier. The core of this architecture is to have the normally "IDLE" GPU handle CPU tasks in order to improve overall system performance. (Ie. Might as well put that unused GPU to good use when encoding a video!)

By definition, GPGPU "tech" is useless when applied to games since your main GPU is already stressed out from normal graphics rendering. GPGPU would only decrease your standalone GPUs throughtput. A workaround is to have "2" GPUs, one for Direct Computing from the APU(API/GPGPU) and the other for normal graphics processes, your standalone GPU. This allows you to have the best of both worlds.