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UltimateUnknown said:
I think you missed the point. FPS' aren't popular because of their linear single player experience. They are popular for almost exclusively their expansive multiplayer. The real reason FPS became the phenomenon they are today is because of the advancements made in technology to support online multiplayer, which wasn't that popular or well done in the previous generations.

So comparing FPS to Beat em ups isn't really intuitive. One is multiplayer centric while the other is single player centric with maybe some co-op thrown in. Different people of different times with different tastes.

You know I always thought the precursor to fighting games (like street fighter) were beat em ups like double dragon, they took the core parts of it and made it into its own genre. Now fighters are still around but there popularity also kind of faded,except for a few titles, and those few titles that are still around are mostly those that were established years ago, as it is especially hard for a new fighter to have mainstream popularity these days.

 Most of the people that played fighters back then I think are the only ones supporting it now,  I think this occurred due to fighters only catering to their audience and making it impossible if you were new to the genre to get into it, as you would get destroyed by veteran players (those darn stinking veteran players) so this in turn caused this genre to dwindle alot in its popularity.

Could this also happen to online multiplayer in FPS?



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