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This Samus in combat-exploration (almost zero) is like the one in Super Metroid. Unfortunately, I cannot say the same about her in the cutscenes.

The story was not bad, the premise was good actually, but bad choices wasting the characters made it painful at some points.

I don't have a problem with Samus talking, but it would be cool if she keep her talk for her inner self, just like happens every time she deducts during the game.

The environments (a space ship) in paper were very interesting, I think more than Prime or even Super Metroid, but were not used in a meaningful way.

Long story short: a better Metroid in paper than Prime games, but ejecuted badly.

Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile