I liked, but more because it fixes some problems than being marvelous.
- Better rupee system. At least there's worth stuff to spend.
- A lite-RPG system upgrade. I'll like them to go in-deep for the next game.
- Enemies do more damage, althought the AI of most of them is focused on blocking "attacks", than"attacking" itself.
- Boss battles are better, Ghirahim battles have great AI.
But...
- Fi has a lot to say. Just make the next one without a companion or something like Navi-Midna.
- The Imprisioned battles were boring.
I'd prefer if Skyward Sword keeps as a standalone entry in the series, than being the way to go for future ones.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile