Strengths of the Super Mario Bros. and Zelda series mentioned by Shigeru Miyamoto are also Metroid Other M weak points :
- The coherence of the game world : In some places you can make a 2 km spin attack, while in others you cannot jump over a 10 cm wall, jumps are sometimes interrupted for no reason, there are some places where you can move only by walking in a silly way that can't be distinguished a priori...
- For a moment you find yourself not knowing what to do because of the level design that has elements that confuses and interactions with the decor very bad thought.
In addition, the levels are completely impersonal, they have no soul. It's like being on a B movie set!
Although it is full of very interesting concept (in scenario, gameplay, some aspects of Samus personality), this game is below the Metroid series standard.