Well, first let me say that LBP is among the most interesting consoles games I've seen this generation. But, I've also been using level builder tools in PC games for years, and I know how frustrating designing a platformer can be. So, although I certainly want to play it, and screw around with it, it's not something I'm going to be using as much as SSBB's level builder.
In conclusion, I'm looking forward to both, but the one I'll end up using more is SSBB's, because it won't take me hours to go through testing for everything I put in, and because I have more friends with SSBB who I can send my works of art to.








