Soleron said:
Starcraft II specifically is very CPU-bound and he's probably right. |
It may be CPU bound but that doesn't mean that a more modern GPU won't help things a lot. If you're CPU limited 50% of the time and GPU limited 50% of the time then upgrading the GPU to being 3 times faster means you can render each frame in 66% of the time or 1/3rd faster. That 1/3rd could be the difference between running something smoothly and running a juddering mess and this example is quite extreme as it is.
Tease.







