7. Wario Land 2, GBC (1998) Nintendo
This was another game that dominated my first few years of gaming, from which it gains its spot on my list. I bought it actually because i wanted Super Mario Land 2, which by 2000 was no longer available in mainstream stores. Thus Wario Land 2 found its way into my hands at just the right time. It was really an inventive platformer, both in the fact that it focused much more on getting through the stages than about living (you couldn't die), and in that you had to use injuries inflicted on you by enemies to get through places, such as getting crushed to be flat enough to slip through small spaces or float through the air, or getting set on fire to burn your way through fire blocks, or getting zombified to smash through blocks you could not otherwise get through. You could even get drunk!
Monster Hunter: pissing me off since 2010.