ishiki said:
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That doesn't matter.
All you need someone to do is re-write the shaders.
For example Oblivion was strictly Shader model 2 (Direct X9) and some clever chaps rewrote the shaders so it was able to run on a Geforce 3/Radeon 8500 (Shader model 1.0, Direct x8). - Aka. Oldblivion.
Same thing happened with the origional Bioshock with the Shadershock mod.
Failing that you also have 3danalyze and Swiftshader to emulate them.
Crysis 3 runs on the exact same engine as Crysis 2, so it should be relatively trivial to do, bonus is that CryEngine is very well known and is also very open, if there was a demand, people would do it, but who runs antiquated Direct X 9 hardware that's in-line with consoles these days? Even Steam survey shows it's a trivial amount at only 4.5% of PC users and dropping.

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