ishiki said: Her's my list since I left off. I'll Do explanations for these. This game is my favorite RTS ever. It has massive battles. Introduced (Strategic Zoom which starcraft still doesn't have), Real-time physics calculations for projectiles, experimental Super Units, a different style of economy, which required lots of multitasking with your commander, with many different upgrade Paths, Naval Warfare, etc. It had all kinds of unique ideas that RTS's have lacked as of late. The Main campaign was rather boring however, and it never achieved optimum balance like Starcrat 1 did. |
Metal Gear Solid 2: Sons of Liberty
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